<?xml version="1.0" encoding="UTF-8"?>

<rage__fragTuneStruct>
    <GlobalMaxDrawingDistance value="0.000000"/>
    <GlobalForceTransmissionScaleDown value="0.000000"/>
    <GlobalForceTransmissionScaleUp value="0.000000"/>
    <GlobalRootBreakHealthScale value="0.000000"/>
    <GlobalBreakHealthScale value="0.000000"/>
    <GlobalDamageHealthScale value="0.000000"/>
    <BreakingFrameRateLimit value="0.000000"/>
    <AggressiveAssetTouching value="false"/>
    <CollisionDamageScale value="1.000000"/>
    <CollisionDamageMinThreshold value="0.000000"/>
    <CollisionDamageMaxThreshold value="5000.000000"/>
    <ReferenceMassForDefaultTuning value="100.000000"/>
    <BreakPresets>

        <Item>
            <Name>Basic Wood Fence</Name>
            <Strength value="500.000000"/>
            <ForceTransmissionScaleUp value="0.000000"/>
            <ForceTransmissionScaleDown value="1.050000"/>
            <MinDamageForce value="0.000000"/>
            <DamageHealth value="0.000000"/>
            <WeaponHealth value="1200.000000"/>
            <WeaponScale value="1.000000"/>
            <VehicleScale value="0.800000"/>
            <PedScale value="0.000000"/>
            <RagdollScale value="1.000000"/>
            <ExplosionScale value="1.000000"/>
            <ObjectScale value="1.000000"/>
        </Item>
        <Item>
            <Name>Strong Wood Fence</Name>
            <Strength value="500.000000"/>
            <ForceTransmissionScaleUp value="0.000000"/>
            <ForceTransmissionScaleDown value="1.050000"/>
            <MinDamageForce value="0.000000"/>
            <DamageHealth value="0.000000"/>
            <WeaponHealth value="0.000000"/>
            <WeaponScale value="0.000000"/>
            <VehicleScale value="0.800000"/>
            <PedScale value="0.000000"/>
            <RagdollScale value="1.000000"/>
            <ExplosionScale value="1.000000"/>
            <ObjectScale value="1.000000"/>
        </Item>
        <Item>
            <Name>Fence Wire Mesh</Name>
            <Strength value="500.000000"/>
            <ForceTransmissionScaleUp value="0.000000"/>
            <ForceTransmissionScaleDown value="0.000000"/>
            <MinDamageForce value="0.000000"/>
            <DamageHealth value="0.000000"/>
            <WeaponHealth value="0.000000"/>
            <WeaponScale value="0.000000"/>
            <VehicleScale value="0.550000"/>
            <PedScale value="0.000000"/>
            <RagdollScale value="0.000000"/>
            <ExplosionScale value="1.000000"/>
            <ObjectScale value="1.000000"/>
        </Item>
        <Item>
            <Name>Solid root</Name>
            <Strength value="-1.000000"/>
            <ForceTransmissionScaleUp value="0.000000"/>
            <ForceTransmissionScaleDown value="0.000000"/>
            <MinDamageForce value="0.000000"/>
            <DamageHealth value="0.000000"/>
            <WeaponHealth value="0.000000"/>
            <WeaponScale value="0.000000"/>
            <VehicleScale value="0.000000"/>
            <PedScale value="0.000000"/>
            <RagdollScale value="0.000000"/>
            <ExplosionScale value="0.000000"/>
            <ObjectScale value="0.000000"/>
        </Item>
        <Item>
            <Name>Standard Chainlink Fence</Name>
            <MinMoveForce value="500.000000"/>
            <Strength value="500.000000"/>
            <ForceTransmissionScaleUp value="0.000000"/>
            <ForceTransmissionScaleDown value="0.000000"/>
            <MinDamageForce value="0.000000"/>
            <DamageHealth value="0.000000"/>
            <WeaponHealth value="0.000000"/>
            <WeaponScale value="0.000000"/>
            <VehicleScale value="0.800000"/>
            <PedScale value="0.000000"/>
            <RagdollScale value="0.000000"/>
            <ExplosionScale value="1.000000"/>
            <ObjectScale value="0.000000"/>
        </Item>
        <Item>
            <Name>Standard Chainlink Fence2</Name>
            <MinMoveForce value="1000.000000"/>
            <Strength value="1000.000000"/>
            <ForceTransmissionScaleUp value="0.000000"/>
            <ForceTransmissionScaleDown value="0.000000"/>
            <MinDamageForce value="0.000000"/>
            <DamageHealth value="0.000000"/>
            <WeaponHealth value="0.000000"/>
            <WeaponScale value="0.000000"/>
            <VehicleScale value="0.80000"/>
            <PedScale value="0.000000"/>
            <RagdollScale value="0.000000"/>
            <ExplosionScale value="1.000000"/>
            <ObjectScale value="0.000000"/>
        </Item>
        <Item>
            <Name>Standard Road sign Pole</Name>
            <MinMoveForce value="1000.000000"/>
            <Strength value="1000.000000"/>
            <ForceTransmissionScaleUp value="0.000000"/>
            <ForceTransmissionScaleDown value="0.000000"/>
            <MinDamageForce value="0.000000"/>
            <DamageHealth value="0.000000"/>
            <WeaponHealth value="0.000000"/>
            <WeaponScale value="0.000000"/>
            <VehicleScale value="0.80000"/>
            <PedScale value="0.000000"/>
            <RagdollScale value="0.000000"/>
            <ExplosionScale value="1.000000"/>
            <ObjectScale value="1.000000"/>
        </Item>
        <Item>
            <Name>Standard Road sign Sign</Name>
            <MinMoveForce value="1000.000000"/>
            <Strength value="100.000000"/>
            <ForceTransmissionScaleUp value="0.000000"/>
            <ForceTransmissionScaleDown value="0.100000"/>
            <MinDamageForce value="100.000000"/>
            <DamageHealth value="1000.000000"/>
            <WeaponHealth value="0.000000"/>
            <WeaponScale value="0.000000"/>
            <VehicleScale value="1.00000"/>
            <PedScale value="0.000000"/>
            <RagdollScale value="0.000000"/>
            <ExplosionScale value="1.000000"/>
            <ObjectScale value="1.000000"/>
        </Item>
        <Item>
            <Name>Sign minigun</Name>
            <MinMoveForce value="1000.000000"/>
            <Strength value="100.000000"/>
            <ForceTransmissionScaleUp value="0.000000"/>
            <ForceTransmissionScaleDown value="0.000000"/>
            <MinDamageForce value="100.000000"/>
            <DamageHealth value="1000.000000"/>
            <WeaponHealth value="10000.000000"/>
            <WeaponScale value="0.100000"/>
            <VehicleScale value="1.00000"/>
            <PedScale value="0.000000"/>
            <RagdollScale value="0.000000"/>
            <ExplosionScale value="1.000000"/>
            <ObjectScale value="1.000000"/>
        </Item>
    </BreakPresets>
</rage__fragTuneStruct>